Tag Archives: iPhone

Another new image

If you were wondering why it’s been so quiet around here for the past 3 weeks, it’s because I was off for a holiday trip. So, that said I can give you an update of the current state of the … Continue reading

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Making it a fun and rewarding experience

How do I make submitting a typo a rewarding experience, that is the big question. I think that when it is rewarding it will automatically be fun. What options are there? To find out it’s important to do a brainstorming … Continue reading

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First digital mockup

I’m focussing on the iPhone first. In one of my previous posts I showed you my first sketch (which was made on a whiteboard). I refined that sketch a bit now and made a simple mockup now. Although I think … Continue reading

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Application Definition Statement

While attending the iPhone World Tour I attended a lecture where they focussed on planning. One of the things they told was about an application definition statement, or short “ADS”. This ADS consists of three parts. What the application experience … Continue reading

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First sketch

First sketch of the application for the iPhone. More refined digital sketch soon!

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Step 1

There is always a step 1. In fact, step 1 has already been taken by making this blog post. It’s simple, the first step is to start planning. And the following is what my plan for the first phase is … Continue reading

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